Question: How do you save ammo well in Black Ops 2: Zombies without getting more ammo?Īnswer: The biggest way to conserve ammo is to make sure you don't use camping strategies and run trains of zombies instead. If the opposite side is a little blocked, shoot the outermost zombies prior to running. There's roughly a 1/2 second delay before zombies hit you when they have to turn around to face you. Use your right stick (or mouse) to navigate, do not strafe. Make sure you do have Stami-up for this, or just really good timing: keep leading zombies against one side of a walkway (or something similar, in general, usually on the side you're already on), then run back around them on the opposite side (so if you're on the right, run past them on the left) just as they're about to hit you. However, there are times when it can't be helped. It's interchangeable with the OTK Gun in a map that does NOT have Mule Kick.Īnswer: The strategies I've listed should, for the most part, prevent getting overwhelmed. This weapon carries low risk to the user and should be put in your second slot right after your PG Gun if you are using Mule Kick. This is the AR or LMG that will help you plow through the walls of undead to freedom. Emergency Gun: This is your fully automatic weapon of death.Mustang/Sally, RPG-7, Ray Gun, etc.) It can be switched with Emergency Gun. Point generators range from SMGs to using Long-Shot with a sniper rifle. Not only will this help with getting weapons/ammo later on, but it will also make life easier on you in the unfortunate event that you die and have to get everything back. By using a high, point-generating weapon early on, you can build a healthy hub of cash. Point Generating Gun: This will be your primary weapon in the early rounds.Also very useful should you need to revive someone. These little distractions will help alleviate your troubles. Monkeys (and Strike Beacons): Nobody's perfect, and everyone has their moments.Semtex Grenades: Great for creating Crawling Zombies, but also extremely useful for killing large hordes of zombies during Insta-Kill, and save ammunition.It may not kill in one hit by round 27, but it's enough to save you in a pinch. Claymore: Whenever possible, always get this sucker.Here are the equipments that you should try to maintain: Can kill a single zombie in one hit before round 50. Wind Knife: Can kill groups of zombies in one hit before round 45. Can kill a single zombie in one hit before round 46. Ice Knife: Can kill groups of zombies in one hit before round 39. Can kill a single zombie in one hit before round 51. Can kill a single zombie in one hit before round 47.įire Knife: Can kill groups of zombies in one hit before round 43.
Lightning Knife: Can kill groups of zombies in one hit before round 42. Can kill a single zombie with one hit before round 29. Can kill a single zombie with one hit before round 19.Įlemental Thunder Punch: Can kill groups of zombies in 1 hit before round 25. Thunder Punch: Can kill groups of zombies in one hit before round 17. Golden Spork: Can kill zombies in one hit before round 33. Can kill leapers in one hit the first three times they show up. Galvaknuckles: Can kill zombies in one hit before round 14.
Can only kill leapers in one hit the first time they show up.īallistic/Bowie Knife Combo: Can kill zombies in 1 hit before round 15. Can kill leapers in one hit the first two times they show up.īallistic Knives: Can kill zombies in one hit before round 5. This is crucial because bonuses are usually the biggest clinchers to making it past the very high-level rounds.īowie Knife: Can kill zombies in one hit before round 8. If you let a bonus go without grabbing it, it will come back later and more often. As the remaining supply drops, they also show up less often. If you keep grabbing them, you won't have them in later rounds. Aside from Double Points, all the bonuses have a finite number available per game that you play. Unlike in Black Ops 1, there is a limit to how many bonuses you can have per game. They're great to have, but most people don't realize one very important thing about them. Max Ammo, Carpenter, Double Points, Kaboom, Insta-Kill. As long as you're walking, you're ahead of them. There's no need to waste stamina or break your controller. Believe it or not, zombies run slower than you walk.
If you're low on stamina while holding a zombie at the end of a round or training, slow down! The biggest common mistake people make is ALWAYS RUNNING.